ID:39871
 
Keywords: tutorial
Ever wanted complete control over how things move in your world? This article is an introduction into "pixel movement", and explains the core aspects of a custom movement system.
The images in the article are broken.
Should be fixed now. Thanks for the heads-up.
Thanks man, I was just considering doing this.
lol @ "Getting Comfortable with Data"

-- Data
Could you guys possibly give us an outline of a game. Using source from the blue book. Justmake a codesheet, showing us where stuff goes. That bluebook is just to much to read
There is no such thing as a "codesheet". It's like trying to give you a template to write a novel.