Ever wanted complete control over how things move in your world? This article is an introduction into "pixel movement", and explains the core aspects of a custom movement system.
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Mar 2 2008, 7:15 pm
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The images in the article are broken.
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Could you guys possibly give us an outline of a game. Using source from the blue book. Justmake a codesheet, showing us where stuff goes. That bluebook is just to much to read
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