Pixel Movement

by Forum_account
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Keywords: astar
Applies to:A* Algorithm
Status: Open

Issue hasn't been assigned a status value.
I was hoping it would be possible for you to include a maximum search area for the A* algorithm. The system does get pretty lagarific if the path takes too long to compute. Perhaps a fall-back to walk_towards, or breaking it up into smaller search areas would suffice?
Sure, I'll add some way to do this.