ID:55815
![]() May 28 2008, 5:00 pm
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Post your comments here!
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![]() <-> May 8 2012, 1:44 pm
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Hey Chris, Fraser here. I'm interested in that pixel movement help that you had. Thanks
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![]() <-> Aug 26 2012, 6:54 pm
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Chris! Hope you're doing well, man. Best of luck on your current project(s)!
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![]() <-> Mar 25 2013, 5:49 pm
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How much longer till the highly anticipated v0.2!!!
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![]() <-> Mar 31 2013, 4:27 pm
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Bring the server back up! D:
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![]() <-> Apr 1 2013, 11:59 am
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How long should the update take?
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![]() <-> Apr 9 2013, 9:46 am
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This game is amazing!!! How long do you expect it will take until full release? I am so excited, love this game.
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I just got onilne and received your page about Quest systems from earlier. I just sent a reply, but it's been a few hours so I figured that I'd post here as well.
I went ahead and copy/pasted some code to demonstrate how we do it for NEStalgia. None of the guts of the code are there, but this should give you a very good sense of the design senisiblities behind it:
http://pastebin.com/hsYRWYLm
I learned a lot from my mistakes with Acheron's Awakening's quest system, and I think that what I came up with for NEStalgia has worked out very well for us. It's easy to add new quests, which is the most important part.