ID:598801
 
(See the best response by DarkCampainger.)
I want an object verb that switches the players client eye to that object, but I don't know how to reference client eye properly
obj/x
verb
watch()
usr.client.eye = src//????????

Best response
That should work (well, after you've added the set src in ... to make the verb actually accessible). Did you try it?

You may also want to update the client's perspective to EYE_PERSPECTIVE (only if you want opacity calculations to be relative to the object and not the player's mob).
kk thnx