Began work on a new mobs yesterday,with the idea of transitioning from cute harmless looking enemies to ones that look really menacing.Ended up with this creepy one. So, I thought to myself, you cant have an RPG without some undead mobs haha.
These type of skeletons basically ambush their prey once they get near to deal a critical blow. after they lose the element of surprise they're pretty easy to dispatch.
Their HP is lower than other mobs of this type.but they have the ability to deal a lot of damage. and of course they're weak to holy based spells.
I went about a relatively "new" animation technique called "sub-pixel animating" with this technique I animate using Anti aliasing to create the illusion that the sprite is moving less that one pixel. its mainly used for those subtle animations.
Ill try to update this thread with my progress.
this is the animation that plays when the skeleton springs up to ambush the player.
Apr 2 2012, 12:32 pm (Edited on Apr 2 2012, 12:40 pm)