Lummox JR's Shoutbox
lumlum, when attempting to use dmifontsplus in an iso game, i get very strange icon glitches whenever my character's name (created using the quickname proc) approaches an isometric object like a wall, often causing it to look inverted or somesuch. am i just doing something wrong? i thought to set the name layer to TOPDOWN_LAYER, but dmifonts uses datums and crazy icon procs so i don't see how i'd do that
What would you do if somebody made a BYOND Key named Lummox JR JR?