BYOND Version:494.1029
Operating System:Windows Vista Home Basic 64-bit
Web Browser:Chrome 18.0.1025.151
Applies to:Dream Seeker
Status: Resolved (494.1030)

This issue has been resolved.
All the white maptext(the default color) in my game is still not visible. Also, the default maptext size seems to have shrunk down and this negatively affects the game's presentation.


what really happens(yellow text shown to demonstrate why i don't like the new size):

This is -kind of- urgent because I can't download an older version and as it is my game is unplayable unless I take the time to specify that my maptext is white and not a tiny font size for all the 93 instances which I use the variable in the game.
Never mind, I didn't realize I could easily change the default size thing. However the invisible text is still a problem
I can't confirm the color problem on 494.1129. The default color shows up as white to me.
All I can say is that I read the post which said you fixed the bug and decided to update my beta version so that I could tinker with the alpha blending you added in 494.1128 and when I opened up the game after installing 1129 the maptext stopped showing up.
Please check the version from the Help/About box. If it shows 494.1129, try a simple test so we can isolate.
Tom changed status to 'Unverified'
In response to Yut Put
I believe I have a fix for this in 494.1130, but I want to confirm something: I saw this happening in software mode only. Is that what you're using, or were you rendering in hardware mode?
Tom resolved issue
Resolving the sizing issue.
Yeah, I was using software mode.