Finals are over now and I can get back to work on various projects. Efencea is among said projects and as such I will be spending time on updating it.
I just wanted to report on the progress since the planning post.
There is quite a bit of work remaining. However, I'm coming to a close on what I can do without the aid of the rest of the team.
What I can still work on:
The two glaring objectives are the Tutorial and the Pause function. However, I can very well work on anything that Tayoko hasn't made art for yet as well--he's got a lot left to work on.
What has been completed:
Both the cost and the ammunition system are there and really just need me to attempt an initial balance. AI has gotten some improvements as well. Then there were all those little smudges that I polished up.
I'll give a more in-depth overview of the development when this version is finished. Hopefully I can get Tayoko to quit burning out his talent on paid jobs to come back to work on Efencea. On that note, I hope I can run into Guyst_x sometime too, since we need more of his skills as well.
Just a little update.
(I haven't really been on recently, that's my excuse as to why the team hasn't been communicating as much as it should.)