Am not getting The beam has hit
Your beam isn't dense.
How do i make it dense?
In response to Whybe
Best response
Whybe wrote:
How do i make it dense?

obj
beamobj
icon = 'skills.dmi'
icon_state = "Beamobj"
density = 1

PERFECT
I kinda edited the code
                world << "The beamed has hit [a.name] with [damage]!"


to make sure it does damage
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