Descriptive Problem Summary:
When outputting an html image, and the image is too big, the image does not resize, nor does the output become scrollable. I don't know if this is a bug, but it's kind of stupid.
Numbered Steps to Reproduce Problem:
1. Enable ability support for Http links to images.
2. Output an image using [img src = ""] weather in-game or programmed.
Code Snippet (if applicable) to Reproduce Problem:
world << "<img src = "image.png">" |
Expected Results:
Output becomes scrollable, or image resized to fit in output, and of course would resize(up to it's normal size) automatically if output was stretch(like the map) on stretch mode.
Actual Results:
...Image gets cut off, until output is stretched enough to show full image.
Does the problem occur:
Every time? Or how often? Yes
In other games? Supposedly, yes.
In other user accounts? Yes.
On other computers? Yes.
When does the problem NOT occur?
Never
Workarounds:
Resize image yourself so you can see all of it.
Ofcourse, possibly the BYOND Developers could add a BYOND text macro which allows us to resize the image like with icons.
An auto-stretching image in the output area is probably not possible.