when i was playing Dead World for about 2-3 min then this appear :"0x7c911669 referenced memory at 0x0ffffff could not be read". and shut down the game ,does anybody know how to fix this error?
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#2 May 24 2012, 4:39 am
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so what i must do with this?
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CoolKill wrote:
so what i must do with this? Has this error happened more than once? Unless it happens again, I wouldn't start suspecting memory problems. Stuff like this just happens sometimes. If it happens again, I would grab the USB auto-installer from here, and follow the instructions inside the ZIP.(Providing you have a USB dongle/drive/key/etc.) | |
#4 May 24 2012, 12:04 pm
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Yeah, Dead World takes up an ungodly amount of memory for a BYOND game and I have no clue why. Still a great game when you can actually play it, though.
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#5 May 24 2012, 10:33 pm
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are there any other way to fix this or this is the only way?
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#6 May 24 2012, 10:43 pm
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more RAM
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#7 May 24 2012, 11:04 pm
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Ok , i think i know why . When i turn off directx the game runnormal but with a litte lag . when i turn on directx it give this error and a few error with ole32.dll
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#8 May 25 2012, 2:32 am
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If you can file a bug report for that over at http://www.byond.com/forum/?forum=5 that would be great. Fill out as many details as possible, and include as much of the error messages as possible.
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You may want to run a program like Memtest.
http://www.memtest.org/