ID:782599
 
(See the best response by DarkCampainger.)
Code:


Problem description:

I like to Know If Anyone out theres has a guide out there for a Automatic Tournment system.

That a GM/Admin don't have to start for player one that contiunesly just keep happening. You know what i mean.

world
proc
AutoTourny()
Torunament = 1
world<<"A auto Tournament has started"
sleep(600)
AutoTourny()

    New()
..()
AutoTourny()

client/New()
spawn(18)
src<<"Welcome To The Best Game In Your Life"
..()
Hmmm kk ill figure it out form here thanks
In response to Dr.Penguin (#1)
Best response
You need to spawn()-off both of those calls to AutoTourny(), in both world/New() and in AutoTourny() itself. The latter will cause a stack overflow eventually otherwise.