I am looking to make a large world, but was wondering people's views on how to go about it. I know I can use JPG or PNG in Dream Maker as turf icons, so I can canvas a large area in short periods of time. Reason I am here is once I get up to like 10 PNGs loaded in Dream Maker, put into the map, and I compile it takes like 10 minutes to finish the compile...when doing it by hand 1 16x16 turf icon at a time it doesn't take any time at all. Are there certain dimensions I should be using? The size of the images I have been using have been quite large example 340x340. You would figure Dream Seeker would have to process this request in a shorter amount of time than doing a single tiled world.
How could I go about doing LARGE areas without having to tile each 16x16 area by hand?
Jun 5 2012, 5:28 am