I'm just asking for some advice here. I'm making a text based RPG. How should I handle buildings in certain locations? Should I just make individual "turfs" and use move() to get to them? Or is there a more general way to handle it? The reason I ask is because right now I'm trying to use Room list variables to handle everything (including buildings). I suppose making the building a turf and controlling exits would be no prob...
What do you guys think? How should I handle this?
Jun 9 2012, 1:44 pm