I've made a lot more progress on Zelda SotT. First off, I've perfected the sword combat and lifting and throwing of objects (in this case, bushes). I've also made the screen greatly customizable. I'll talk about that first.
I've added a bar to the top of the window now. That bar menu has the tabs labeled 'Options' and 'Credits'. Credits obviously lists the various people and sites that helped me create this game. Options does a lot of things now.
You now have multiple options of screen customization. First off, you can do the basics of maximizing the screen size, or you can simply resize it by clicking and draging the edges of the window. From there you can use those commands in the tabs to do different things. The first of these is Fullscreen Mode. Fullscreen mode takes the window and completely maximizes it so that it covers up your entire screen. The second of the options is Half Screen Size. This sets the screen at 320x240, half of the normal size. Since all of the icons are doubled in size, everything will appear to be 16x16 in size. The normal mode then puts it at the normal size. All of this is put in for your personal preferences and to maximize your enjoyment of the game visually.
Default Normal Size
Half Screen Size
Some of my other accomplishments have been perfecting my bush-trimming skills with the sword. That would be the combat basically. You can also pick up bushes with the D button, and throw them with the D button. Another nice thing about bushes and other destroyable atoms of all kinds is that they don't respawn automatically. They only respawn if you leave the area you're in and then come back. Areas will be as they were in the original Zelda. It will be set blocks of areas that you move in and out of.
Holding A Bush Above Your Head
That's all of the updates that I have for today. My next mission is to complete the dialogue system and also chests and inventory systems.