Something which would cause the phrase "wont that cause lag" to become somewhat obsolete.
I would crap myself if BYOND had that.
#21 Sep 11 2009, 2:16 pm
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SuperAntx wrote:
Something which would cause the phrase "wont that cause lag" to become somewhat obsolete. I would crap myself if BYOND had that. | |
#22 Sep 11 2009, 2:16 pm
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SuperAntx wrote:
Riku 123q wrote: Ahh.. That is something BYOND needs then. o.o | |
#23 Sep 11 2009, 2:18 pm
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Kaiochao wrote:
"Capabilities" means more than one. Isometric mapping is probably one of a (probably small) number of functionalities. Excuse me, but I can't help but wonder what could have been your point in saying that, Captain. P.S. for your information, the background of this text is blue. | |
#24 Sep 11 2009, 3:22 pm
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That seems interesting and a 2D.5 perspective at that.
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#25 Sep 11 2009, 3:24 pm
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W00t much <3's yea+1
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#26 Sep 11 2009, 3:25 pm
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I now have a certain fear for Isometric Mapping.
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#27 Sep 11 2009, 3:25 pm
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Riku 123q wrote:
I now have a certain fear for Isometric Mapping. Why is that? | |
#28 Sep 11 2009, 3:27 pm
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Magicbeast20 wrote:
Riku 123q wrote: I don't really know...Just the way it looks gives me the though that I may have to redo some of my icons and Lord knows how long that will take me. | |
#29 Sep 11 2009, 3:28 pm
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Riku 123q wrote:
Magicbeast20 wrote: Good point. | |
#30 Sep 11 2009, 3:31 pm
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My guess is that isometric maps will work with the same icons as the current map and still look fine. I think your real worries should be if you'll have to redo your icons for hexagonal, orthogonal, etc. maps that might be implemented with it :P
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#31 Sep 11 2009, 3:32 pm
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I smell DMI update =D
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#32 Sep 11 2009, 3:37 pm
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Here's to hoping for maps that wrap around!
YEAH MOBIUS! YOU GO! (sorry mobby, not you) | |
#33 Sep 11 2009, 3:40 pm
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Jeff8500 wrote:
My guess is that isometric maps will work with the same icons as the current map and still look fine. I think your real worries should be if you'll have to redo your icons for hexagonal, orthogonal, etc. maps that might be implemented with it :P Jeff... Stop using your big words like "icons". Using your programmer lingo won't confuse me. ***Random FTW* :3 | |
#34 Sep 11 2009, 3:45 pm
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I'm finally not banned from posting? Awesome. Oh, and... Good luck Lummox :).
: ) this byond update pwns | |
#35 Sep 11 2009, 3:48 pm
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Riku 123q wrote:
Magicbeast20 wrote: 10 minutes. | |
#36 Sep 11 2009, 3:49 pm
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Oh, and being serious, where do they actually mention client side processing?
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#37 Sep 11 2009, 3:49 pm
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Rugg wrote:
Riku 123q wrote: Nah..My water icon took me look 45 minutes, though many said it was smexeh it took way to much time.. | |
#38 Sep 11 2009, 3:50 pm
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Rugg wrote:
Oh, and being serious, where do they actually mention client side processing? They don't mention it in the post..But If you go an read DARKE SABRE's comment you'll know why that came about. | |
#39 Sep 11 2009, 4:00 pm
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Magicbeast20 wrote:
Underworld Kid wrote: It can still live..lets just revert from arguing to excitement again. | |
I <3 U ALL