Happened to all of us at one point.
ID:818906
Jun 16 2012, 6:41 pm
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#1 Jun 16 2012, 6:44 pm
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Eh...I'll say Stage 3
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#2 Jun 16 2012, 7:02 pm
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omg the never ending cycle!
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#3 Jun 16 2012, 7:03 pm
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oh my goodness. this is ridiculously true. i think i'm at the beginner stage for about the fifth time now... that explains all the self doubt. i'd say the biggest drawbacks come from seeing other people who can draw a crapload better than i can
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#4 Jun 16 2012, 7:16 pm
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Wow,this IS extremely true. Geeze. I've gone through this entire cycle at least three, maybe four times. I'd say I am at stage 5 right now, but at the same time I have a long way to go, and the funny thing is that seeing Spirit Age's art nearly threw me back to stage 1.
That being said, I have to agree with Yut Put about drawbacks, because that's exactly why I was effected. I don't think it helps that people are always harder on their selves about their work, art, appearance, etc than they are on someone else though. | |
#5 Jun 16 2012, 7:43 pm
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Stage 5 with the high levels of self criticism until what ever is done is perfect.
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#6 Jun 16 2012, 7:47 pm
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hehe i saw this image years ago spent ages looking and finally found it for all those guys who think "errors are creating a new style"
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#7 Jun 16 2012, 9:30 pm
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It might take that much work to be an artist who can get paid to create images. Luckily we're making graphics for games. As anatomically wrong as it might be, mobs that look like this can work just fine for a game.
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#8 Jun 16 2012, 9:32 pm
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Lawls, That's why i love minecraft the style of it is so simple and stuff yet it's fun as hell to play :3
Btw Stage 3-4 somewhere there :3 | |
#9 Jun 16 2012, 9:48 pm
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For pixel art i had to restart the cycle
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Lol, yes, but that game purposely created box like human's, its not that they are unable to make anatomically correct mobs, it simply fits their theme.
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#11 Jun 17 2012, 3:13 am
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I'm between 2 and 3 lol, I certainly haven't figured out what this anatomy everyone's talking about is, and i don't study.
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#12 Jun 17 2012, 5:33 am
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Art for a game doesn't matter too much to me as long as it's consistent. It's really all up to the artist on how he wants it to look. That's the beautiful thing about art. There really is no wrong way to do it. It's up to the artist!
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#13 Jun 17 2012, 5:59 am
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I'm at -1.
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Skyiden wrote:
Lol, yes, but that game purposely created box like human's, its not that they are unable to make anatomically correct mobs, it simply fits their theme. They're intentionally incorrect but that doesn't mean they could have made human models that were 100% anatomically correct. To make models and to have them look nice you still need to know something about colors, proportion, and how things move, but you don't have to spend 6 years scribbling anime characters in notebooks to be able to make graphics for a computer game. | |
#15 Jun 17 2012, 8:34 pm
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I'm not sure about my pixel art ability but I already get paid for some of my art...
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Vrocaan wrote:
I'm at -1. i am at -10000000000000000000000000000000000000000 | |
#17 Jun 17 2012, 10:11 pm
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Ahh this wonderful yet bothersome cycle 3-4 is mine yet i don't wanna study, couple tips zane?
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