Action RPG Framework

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Action RPG Framework
A framework for developing action RPGs.
ID:819252
 
Seems kinda odd for an "action" RPG to require you to lock onto targets in order to attack.
You don't have to target mobs for most abilities. If you use a melee attack it'll be used against the mob you're targeting if they're in melee range. If they're not or if you don't have a target, the attack will be used on some nearby mob. If you use fireball without a target, it'll go in the direction you're facing.

Having a target is only necessary for shooting arrows, but you could easily make them work like fireball if you didn't want your game to use targeting.
"You can't use Melee Attack because you have no target."
That should only appear if there are no enemies in melee range. It's a pretty small range (8 pixels, I think).