tag should work but does not
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| BYOND Version: | 495 |
| Operating System: | Windows XP Pro |
| Web Browser: | Firefox 13.0.1 |
| Applies to: | pixel movement |
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| Status: |
Open
Issue hasn't been assigned a status value.
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hi Forum_account. i have a difficult debug for you. i have verified that this code does work when replacing stepped_on for Entered proc.
in this example i have two maps. the second map has a turf with a dirt tag. when the mob walks over the sand turf in the first map, the mob should be displayed on the dirt turf of the second map but instead the mob is displayed in the second map at the same x and y coordinates of the first map located at where the sand turf was.
turf sand icon = 'icons/Sand.dmi' stepped_on(mob/m) if(ismob(m) && m.client) var/turf/T = locate("dirt") if(T) m.loc = T
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