Your First Isometric World
You could do the regular parts of your game using the TOPDOWN_LAYER feature, and just do the iso parts separately. Mapping might be a bit of a pain so if you take that approach I'd just comment out the map_format line and recompile any time you work on the topdown maps, but otherwise that approach should work for you.
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hey can you tell me what i do
So I should be able to do everything else? Like missiles if I were to make some sort of army game? Do I have to add special code for it to work with an isometric map, or is it just the same code I would use in any other game?