The turfs to create, load, and delete character files are not showing up on the map and is deleting the image in the area its supposed to be in
Numbered Steps to Reproduce Problem:
1.Create the logon turfs(New,Load,Delete,etc...)
2.Create logon screen and turf
3.Go to map editor and place the turfs
Code Snippet (if applicable) to Reproduce Problem:
turf
newchar
layer = 201
Click()
usr.newchar()
load
layer = 201
Click()
usr.load()
delete
layer = 201
Click()
usr.delete()
turf
LogonScreen1
icon = 'Logon1.bmp'
density = 1
layer = 200
Expected Results:
To be able to click the turf and be abe to create, load, or delete character
Actual Results:
Empty space appears that is unclickable
Does the problem occur:
Every time? Or how often?
Everytime
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
Im earlier Byond updates but after trying to download an earlier update the problem still occured.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
Based on what info I do have, there is a possibility this is not a bug. What it looks like to me is that you have Login1.bmp as your background screen (you can convert that to .png for a smaller file size BTW), and then you have three turfs on the map that are meant to be clickable for these various commands. However I don't see any icons defined for those turfs, which suggests to me the buttons you're using are part of the background image.
If this is the case, it is also crucial that you set mouse_opacity=2 for those turfs. If you click on any transparent item with mouse_opacity=1 (the default), the click will pass right through it to whatever is underneath. If setting mouse_opacity=2 for your button turfs solves the problem, then I think we can safely say there is no bug here.