BYOND crashes when making a new /swapmap (LummoxJR's Swapmaps) and the Forume Account ActionRPGFramework lib is included
Numbered Steps to Reproduce Problem:
1)Install SwapMaps
2)Install ActionRPGFrameowrk
3)Create a new project
4)Include both libs
5)Make a new swapmap at runtime
Code Snippet (if applicable) to Reproduce Problem:
var/swapmap/map=new("house_[src.ckey]",60,60,1)
Expected Results:
Continue execution.
Actual Results:
Crash
Does the problem occur:
Every time? Or how often?
Every time.
In other games?
Unknown.
In other user accounts?
Unknown.
On other computers?
Unknown
When does the problem NOT occur?
NA
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
NA
Workarounds:
Don't use the two libs together.
Since you're running in XP, you should be able to enable Dr. Watson to get a more thorough log of the crash. That would be able to tell me where the crash occurs and what's on the stack when it does.