Reported by Lummox JR on behalf of Gakumerasara
Descriptive Problem Summary:
Using opaque atoms could sometimes cause screen objects not to appear, if the screen object was on a tile hidden by the effects of opacity.
Numbered Steps to Reproduce Problem:
(Exact method to reproduce this issue is uncertain, but varies based on whether screen objects extend past the regular map borders, and if pixel offsets are in use. A demo project was provided.)
Screen objects on the hidden (blacked-out) tiles should still appear.
Screen objects sometimes did not appear when on a hidden tile.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked?
Version 454 did not show this issue.
Nov 23 2009, 12:25 pm