ID:86391
 
Not a bug
BYOND Version:459
Operating System:Windows Vista Home Basic
Web Browser:Firefox 3.0.15
Status: Not a bug

This is not a bug. It may be an incorrect use of syntax or a limitation in the software. For further discussion on the matter, please consult the BYOND forums.
Descriptive Problem Summary:
Seems that since the new version, the map no longer supports the use of png's. I use png's for buildings, normally BYOND makes the whole size of the image dense. but now its only the one tile, which makes sense since the only place its added is on that one tile, the rest is that built-in scaling nonsens.

Numbered Steps to Reproduce Problem:
just make a random png and add it to the map, code it in as a turf or obj and set density to 1.

Code Snippet (if applicable) to Reproduce Problem:
turf
House
icon = 'House.png'
density = 1


Expected Results:
well i'd expect the whole image to be dense :)
Actual Results:
only the 32x32 lower left tile.

Does the problem occur:
Every time? Or how often?
every time
In other games?
i guess it does
In other user accounts?
On other computers?
it would be wierd if it didn't

When does the problem NOT occur?
never ever. or in earlyer byond versions. prior to the new 459 release.

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
No as i remember it did not. the whole image was dense.
Workarounds:

Read the 455 release notes. The solution is right there at the top.