ID:869438
 
(See the best response by Higoten.)
please help me
Best response
Hi Avainer264,

Your report lacks necessary information for clarity, but assuming your attempting to compile your game as a world executable file (hosting files), you simply do the following: Open Dream Maker with the desired .dme file > Build > Package Files... > select world executable file > Next > select where you wish to save it and a hud ID (if applicable) > Finish > OK.

If this is not what your looking to do, please reply with more detailed information as to what you need help with or what is going wrong.

Good luck!
The host files are the (.dmb) which is the file with the computer screen showing the orange atom, and the (.rsc) file which is a blank white page. If the dmb and rsc are in the same folder, open the dream daemon and host the dmb file, and the game will host.