When approaching an object that has been laid down on the map, offsetted in position manually by shifting its position, and using pixel movement, the object will not appear in part when approaching it.
The object will only be displayed if you are in its entirety of view I could say...
Steps to reproduce problem
1) Place an object on the map
2) Offset its position (I use Shift+Arrow)
3) When approaching the object in a world using pixel movement, no part of it will be revealed. When you're in the object's full view, however, it magically appears.

Also, does this happen in older versions?