ID:891206
 
Applies to:
Status: Open

Issue hasn't been assigned a status value.
Putting this here because I havent seen any BYOND developers read any sections where this makes sense

I have, for reasons, been reverse engineering BYONDs network protocol, I got the packet headers and the first packet sent by the client down, but I got stuck on the encoding of every packet after that
I tried to implement the decoding function in C from disassembled libbyond.so code, but I didnt get my implementation to decode it properly (my attempt http://pastebin.com/4cUWNbsQ)

Could a BYOND developer shed some light on this?

To make this a feature request, could we have a bit of official documentation for the protocol