(I would imagine this would apply to radio boxes as well)
Currently, when dealing with Pushboxes, at least one MUST remain is-checked=true. However, at the initial start of the world, all pushboxes are is-checked=false.
I would like to be able to reset all pushboxes back to their initial is-checked=false like they are when the world is initially ran.
It is extremely ugly and unprofessional when someone goes through a process of pushing a few pushboxes, cancels to start over, and then returning to all of the pushboxes already pushed in from before.
Currently, there is a way to "reset" the interface(s) using winset(usr,null,"reset=true"). I would imagine it would be possible to add this feature to that command's effect.
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Jul 26 2012, 12:07 pm
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Pretty sure this is already posible.
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I assure you, it is not. The only way to completely reset all pushboxes, would be to reconnect to the world.
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In my tests, even on initial connection, all pushbox and checkbox groups have their last button checked automatically.
I suppose one workaround would be to create an invisible button and set it to be selected. |
In all of my tests, all pushboxes are set by default to be unchecked, and everytime I reconnect, all pushboxes are reverted back to all being is-checked=false.
I suppose I will have to utilize that workaround method. I did not think of that. Thank you, DarkCampainger. |
My test turn out expected results. Is there anything I should be attempting to do WITH the pushboxes to recreate this?
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Please enlighten us as to what specifically your "expected results" are, and also please send us a link to a zip of the environment you are using.
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Sorry, I accidently hit tab while writing that comment; keyboard slipped. Please read the edit. Anyway, expected results: came out false uppon creating the pushboxes and true uppon pressing them. Then false uppon reseting them
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Alright I am now getting what DarkCampainger's results were (the last pushbox being pushed by default).
This is my test environment clearly showing the problem and the "expected solution" obviously not working. http://www.sendspace.com/file/t3n3df As for NNAAAAHH - Please post a link where I can download your test environment. As of right now, I do not think you understand what I am trying to convey. |
In response to Spunky_Girl
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Kk, after modifying my test to match yours; I'm recieving the same Results as DarkCampainger.
Why're you so touchy on this subject anyway? |
In response to Spunky_Girl
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A clear work-around would to be to avoid assigning a group to the Pushboxes/Checkboxes/Radios and manualy checking through them all. This is admitidly very annoying and time consuming for large groups of these controls; but it works the way you would want them to.
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