Not being able to modify a library is pretty silly :P
Either way encrypting sounds pretty ZGVsaWNpb3Vz base64 if you were wondering.
Not being able to modify a library is pretty silly :P
Either way encrypting sounds pretty ZGVsaWNpb3Vz base64 if you were wondering. | |
Yea , an example would be forum accounts pixel library.
All someone would need to do to compile in there source could be this
#include "http://byond.Forum_Account/Pixel_Movement"And upon getting the Page, compiles the code along with it but the players themselves never have access to "mod"/edit it.