Copied from BYOND Features forum by Lummox JR
If you have a multi-tiled atom, using something like tree.png, and you edit a portion of it, like say the trunk to be dense for example, while the rest isn't; this no longer creates a new instance in the object list.
So now I have to remap these overlapping pain in the butt trees for like a 4th time now <.<
It'd also be nice if there was an option to delete all parts of a multi-tiled atom at once.
This is all in reference to the TILED_ICON_MAP map_format.
ID:91957
Feb 23 2010, 12:42 pm (Edited by moderator on Feb 23 2010, 12:42 pm)
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Redundant
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May 16 2014, 9:49 am
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Lige resolved issue (Redundant)
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