Icons bigger than 4 tiles wide/tall, pixel offsets greater than 4 tiles, and combinations of the above are now handled properly so that such objects do not appear and disappear suddenly from the map when moving around. The server handles this by letting clients know about any "extra" turfs, objs, mobs, and images that may be in view.
Applies to:Dream Daemon
Status: Resolved (463)

This issue has been resolved.
Big icons and pixel offsets have been limited to a 4-tile "spillover" within which they are safe from appearing or disappearing suddenly due their turf no longer being sent to the client.