obj/Auto_Door |
Problem description:
I'm trying to find a proc that will trigger the effect when the usr tries step on it.
See the notation.
Note: I tried Bump(), Enter(), Entered()
Code:
Problem description: I'm trying to find a proc that will trigger the effect when the usr tries step on it. See the notation. Note: I tried Bump(), Enter(), Entered() | ||
#2 Aug 10 2012, 2:38 pm
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Does not work. | ||
#3 Aug 10 2012, 2:41 pm
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Instead of obj, use turf.
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#4 Aug 10 2012, 2:42 pm
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It's a buildable, it has to be an object to prevent a black space when deleted.
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Well, than. I believe you can use the Bump proc for the mob
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#6 Aug 10 2012, 2:53 pm
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Setting a default turf for the world should prevent black spaces being deleted | ||
And Remove density from the object, and instead of changing the icon_state for a certain amount of time than returning it to default, use