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Low bit art
Aug 11 2012, 11:45 pm
This is for a project im working on jut a sprite sheet for show
Aug 11 2012, 11:48 pm
Looks cute :)
Aug 11 2012, 11:48 pm
thx I hope to have something to show later this year
Aug 12 2012, 12:20 am
These are pretty well done. I have this preference thing about black outlines, though. I think the black outline takes way too much useful space from the character. Take a look at the side view of your characters, and you'll see what I'm talking about. While it sharply defines the shape of the character, it also obscures the shape when used too liberally. For instance, I see you decided to eschew it for the cape of your human character, which adds a nice touch to the icon, but I still think you'd do better without (except for on that tombstone)
Here's some work I put together. I based the style off of another guy's work I found on the web. I really wish I could still find the thread where he was describing the game he was making, but it was also partially based off the style of "the three hundred" blog.
I liked his humans, so I used them as a sort of base, and created a handful of creatures of my own using the style. Again, I really apologize for the lack of reference to the artist whose style I hijacked.
See how much larger mine seem than yours? That's because the eye is drawn to the black outline, which creates the illusion of the object actually being smaller than it really is.
Not only that, mine seem to pack a lot more detail simply because of the lack of space taken by the outline.
It's really a matter of taste and style, so I guess as long as you are consistent with your style, whatever you do is going to look awesome.
Your work is pretty good, though, in all seriousness.
Aug 12 2012, 1:32 am
Thank for the feed back ya i was not for the outline my self but its kinda stuck to me now on what im doing with this set of sprites.
thank for the Feed back its rlly helpful.
If you have any topic on Tiles in this style that help alot or any other references witch are away helpful please post some links here.
Aug 12 2012, 5:29 pm
Here a small update to the progress of the art just a small tile preview
any feedback welcome
Aug 12 2012, 10:17 pm
I really like the water tileset where it's all dithered
Aug 12 2012, 10:21 pm
I like it. It's really simplistic, but your lighting is somewhat inconsistent. The orange pumpkin looking things have a light source from the right, while almost every other tile has a light source on the left.
Aug 12 2012, 10:29 pm
Nice i really want to play it. Also i read on a off topic post a few days ago that you were hurt are you feeling better?
Aug 13 2012, 5:55 pm
feeling alright better then i was just been pixeling to past the time
Also the pumpkin is a Jar and thanks for noticing i will fix it.
Yut Put why do you troll lol
Aug 13 2012, 7:19 pm
.> Your adding a fox to this game right ?
Aug 13 2012, 7:46 pm
Ya a fox sounds cool
Aug 13 2012, 8:04 pm
Yeah a half fox and a half human will be perfect then i will play the game 24/7
Aug 13 2012, 8:06 pm
ya im hopeing to be ready to start work on a demo version in a few weeks
Aug 14 2012, 1:13 am
This is not complete but its geting there
Aug 14 2012, 6:48 am
Um. The sizes clash?
Aug 23 2012, 10:35 pm
just got my new charger for my labtop thought i would post a Update on the HUDs i will post more updates on this later for now tho here you go
Aug 23 2012, 10:40 pm
Aug 23 2012, 10:42 pm
Aug 24 2012, 10:48 pm
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