Code:
Not a code problem, per se.
Problem description:
I'm working with a game that uses a very small default tile, which has the side effect of making any icon used as a mouse cursor shrink down to an equally tiny size.
Is there any way to override this and explicitly set a mouse cursor size other than by changing the default icon size?

http://www.byond.com/forum/?post=92264
Forum_account's Mouse Position library lets you easily use a screen object as a mouse cursor. However, using that library means you pretty much can't click anything, because BYOND doesn't have native support for detecting mouse position.