I'm having trouble piecing together how to handle setting it up so that guard mobs will follow a patrol route. I did a bunch of searches but there don't seem to be any topics or demos on the subject.
Going off of the mock-up, I'd like guards to walk along the yellow path constantly, trying to find players. I'd also like to pull off special cases, such as the one path that branches off where they'll move along it, look around, then make their way back to the main path and continue patrol. If they spot a mob they should be able to leave the path and go after them, and if they kill or lose the player, return to the path and control to patrol.