EXAMPLE
mob
verb
SHOW_WINDOW()
winshow(src,"showwindow1",1)
var/obj/o = new
o.icon = icon
o.icon_state = icon_state
src << output(o, "showwindow") //showwindow is a grid
Make_Object()
var/obj/o = new
o.loc = loc
o.icon = 'icon.dmi'
Problem description:
I want the showwindow grid to show the object without any interference. Why is it that making a new object separate from the last, and placing it on the map makes the first image outputted to the grid change to the one placed on the map?
These are facts: