ID:98905
 
Resolved
Linux DD was not calling world/OpenPort() at startup.
BYOND Version:471
Operating System:Linux
Web Browser:Firefox 3.6.6
Applies to:Dream Daemon
Status: Resolved (475)

This issue has been resolved.
Descriptive Problem Summary:
When hosting a game with DreamDaemon on a Linux server, OpenPort() is never called.

Code Snippet (if applicable) to Reproduce Problem:
//This will work on a Windows machine but not a Linux server.
world/OpenPort()
while(1)
world<<"Hello, world."
sleep(1)

Expected Results:
"Hello, world" should be shown every tick.

Actual Results:
Nothing happens.

Does the problem occur:
Every time? Yes
In other games? Yes

When does the problem NOT occur?
OpenPort() is called normally on Windows machines.

Workarounds:
Constantly look for a world.port under world/New() then do whatever from there.