Dec 20 2004, 12:00 am
Treasure Quest is a multiplayer game with "light" RPG-style statistics, although you do not build up permanent characters; instead, you compete with other players in single-session games to amass treasure and recover the Legendary Treasure Hoard before they do. It's based off of an older project, Treasure Seeker, a multiplayer dungeon crawl I made several years ago. It was originally designed after Games Workshop classics such as Talisman and similar games, but in the end it proved difficult to maintain and veered too far from the original intent. At some point (estimated time: 2047) I would like to get around to creating my actual Treasure Seeker boardgame, but in the meantime I have created a cleaned-up replacement, christened here as Treasure Quest.
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