I'm already a month behind on the release of the beta and it looks like I'm going to have to push it even further back.
I've added Hyuuga clan, Fuuton(wind) element, Lotus special skill, and I'm currently working on Sand village. Due to bugs and such the progress on the game has been incredibly slow.
I'm sorry for making you all wait, but you have to remember I'm only one person who is coding, mapping, and iconning a 100% original game that is isometric AND has a 64px icon size. If you want to apply to help just to help move things along then please contact me and I'll let you know what you can do.
Anyways, in the meantime, I'll post a list off all the new additions since the last version and get back to work. =)
Fuuton (Wind) jutsu
Music / Sound effects
mute (for volume)
Simple leveling (explained later)
Battle Text (to enable/disable battle output)
area labels (explained later)
shake effect(explained later)
on-screen bars (to enable/disable healthbars)
World Map w/ Leaf, Sand, and Mist available
when simple leveling is off, you can allocate some points towards your stats when you level up. If simple leveling is turned on, your points will be spread evenly.
Screen shake effect:
when taking damage your screen will be jogged. This can be turned off in options
when entering a new area, the name of the area will appear on your screen. this can be turned off.
when you move your mouse over a jutsu in your hotbar, the name of the jutsu will appear above it.
Planned for beta:
choice of starting village+custom introduction for each.
more elemental/non-elemental jutsu
stabbing weapons (held kunai, swords, etc)
Yuki clan (Haku)
ranks and exams
In total, I have a lot of work to do. If you've managed to read this whole thing and not get bored then thanks for being interested i the game and I'm really sorry I've taken so long. Please remember though, I'm only one guy and I've got college on top of all this so please bear with me -_-;