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Jan 13 2006, 10:43 pm
In response to Hiead
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In response to Dark Krow
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By 'did what you said', what exactly do you mean?
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In response to Jp
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jp< You shouldn't use return ..() there, but just ..()
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In response to Dark Krow
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Okay, and that makes it do nothing? /me suspects user error. :P
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In response to Jp
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usr error?
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In response to Dark Krow
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No, user error. Two completely different things.
Basically, you're dropping problem is buried in a mish-mash of altered Enter() and Exit() procs, and I suspect you, or a library you've included, has done something to turf/Enter() that's preventing the object being moved there. |
In response to Jp
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So I need someone better than me at coding, to look at the whole code dont I?
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In response to Jp
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mob See where it says if(istype(A,/obj/items/)). Well, whenever I use this proc, for some strange reason if one of its parents is, lets say for this code, an item, it still returns false. It will only return true if its the exact path. Now im not sure if this only happens to me, but it could be happening to you. So just set a varible under obj, and name it item, and set it to 0. Then under obj/Items set it to 1. Then instead of the istype checks instead have if(A.item). I hope this will help you. ADT_CLONE |
In response to Dark Krow
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Try this:
1 - Open up Dream Maker, and select your project. 2 - Click the 'Object' tab. 3 - Click the 'Show all nodes' option, down the bottom. 4 - Hit CTRL-K. 5 - Look for the 'turf' entry. 6 - Click the little plus-sign next to turf. 7 - Check if there's an 'Enter()' entry. If there is, doubleclick it and show us the code it brings up. |
In response to Jp
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I'm not sure exactly what you mean by 'Enter()' entry, but i'll do my best here. There is no direct turf named Enter, and all of the turfs with a Enter() after clicking the '+' are listed below.
turf |
In response to Dark Krow
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Through all of our deliberation and through a focused eye I have found the problem, it is fixed and the game is back on track.
Again, thank you for all your help. -Krow- |
In response to Dark Krow
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That's good. What was it, in the end?
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In response to Jp
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It turned out that it was being told to drop it in one area and to drop it and where to drop it in another. It was confising the system.
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