ID:142162
 
Applicable Configuration:
BYOND Version: 424.993
Operating System: Windows Vista Home Basic
Web Browser: Internet Explorer / Fire Fox
Game/Hub(s): None

Descriptive Problem Summary:
Cannot get Export to connect to another byond server localy.
Code Snippet (if applicable) to Reproduce Problem:
mob/verb/send()
world.Export("http://127.0.0.1:1000?hi")
world/Topic(T)
world<<"success"
hosted on port 2000

mob/verb/send()
world.Export("http://127.0.0.1:2000?hi")
world/Topic(T)
world<<"success"
hosted on port 1000
Run both in seperate windows and click send to reproduce
problem.( or maybe not if its only effecting me)
Expected Results:
For the servers to talk
Actual Results:
A failed attempt to talk
Where Does the problem occur:
It occurs on my computer
When does the problem NOT occur?
Not sure
Workarounds:
Cant find one, Open to sugestions...
Since you're accessing the worlds using an external IP as opposed to an internal IP you have to make sure ports 2000 and 1000 are both open to outside connection. You can test if this is the problem by changing the IP you're using to 'localhost' or '127.0.0.1', if the communication is successful you have a port fowarding issue.

I just tried your code locally and it works fine.
In response to Nadrew
It does not work localy I was testing my exterrnal ip at the time and forgot to switch it back.


I fixed it...
I was using http:// when it needs byond://