by Forum_account
A library for handling keyboard input.
How would I go about allowing macros defined by the skin to still work after implementing this Library? It may just be because I am tired but I can't seem to figure out what is blocking the macros. Or figure out how to allow the macros to be set by an option in the game.

Anyway, I hope I was explanatory enough and thanks for any help!
Just override the client.keys variable. Leave out the keys you've set in the skin and the library won't touch them.
I figured that out the other day, just forgot to mention it. Thanks for the help though!