I've been working on a project to make designing isometric graphics simple. These screenshots are chronological order of progress made on the program. This is a sneak peak, enjoy! :)
http://dl.dropbox.com/u/17935054/Screenshot.png
http://dl.dropbox.com/u/17935054/Screenshot2.png
http://dl.dropbox.com/u/17935054/Screenshot3.png
http://dl.dropbox.com/u/17935054/Screenshot4.png
http://dl.dropbox.com/u/17935054/Screenshot5.png
http://dl.dropbox.com/u/17935054/Screenshot6.png
http://dl.dropbox.com/u/17935054/Screenshot7.png
I grabbed random textures off the internet to test with. I'm going to add in different ones later on.
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This is made using BYOND, not Coggoid. Coggoid is turning out really well though. :)
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Zaltron wrote:
This is made using BYOND, not Coggoid. Coggoid is turning out really well though. :) I know, and I know. It's just that I saw it there :P |
Not at the moment, I'm going to let people choose where they want the light to come from. If you can link me to any good tutorials or algorithms for those techniques it would be greatly appreciated.
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Get in touch with me. I'll get on skype.
Also, I would like to suggest the addition of decals and maybe multiple texture layers (along with the normal mapping :]) |
I probably won't be able to talk till late tonight, maybe not even then. I have a lot of homework, school and work. I am usually free the weekends including Friday evenings.
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Keep up the great work! (: