I've released a few new libraries lately. The newest of these is n_cURL, which is a small wrapper around cURL. Most notably, this means BYOND developers are no longer stuck with world.Export's GET-only limitation.
The main caveat is that games using this library must be trusted. This could be fixed to some degree by using call() in combination with libcurl instead of shell(), but I don't plan on doing that any time soon.
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