Problem description:
i have been looking into BYOND 4.0's interface system for the past few weeks and have learned how to create a correct splash and button clicking interface screen such as the ones mentioned in Tiberath's "Decent Game Design" document and Poplava's "Starter Interface Example" demo.
The next part i want to learn is how to have an attribute/skill interface screens such as the ones used in SW: KOTOR and Fallout 3 (tells you what games i love to play, sorta). It's mainly how to show the player's stat number output when you first enter the screen and when you click on +/- such as the examples of the games i mentioned above, plus also to show attribute modifiers when the attributes are changed.
I've read through the interface guides i could find throughout BYOND's forum, but apparently i'm either missing something (lmao if i did) or this hasn't been elaborated on enough (i'm hopin :D).
Much thanks to whomever can help point me into the right direction on this problem i'm facing.
BlackClaw175
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And for the buttons just give the default text via the .dmf file to a + and attach a verb to said button.