Numbered Steps to Reproduce Problem: Not entirely sure, I know I have a bunch of rather large .png images I use and loading them into the .rsc separately seems to stop it from crashing at the end of compilation.
Code Snippet (if applicable) to Reproduce Problem:
It's an icon problem.
Expected Results: For the source to allow me to keep working.
Actual Results: It stops responding at the end of compilation.
Does the problem occur:
Every time? Or how often? Every time I load up the source and haven't loaded images seperately.
In other games? I'm gonna say probably but I have no way to check.
In other user accounts? Yes.
On other computers? Yes.
When does the problem NOT occur? I've tested and confirmed that it's definitely the icons causing the crash. It doesn't occur when loading the images in groups rather than all at once.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? This problem does occur in any version of BYOND as far as I went back.
Workarounds: Load the images in groups rather than all at once.