ID:1163899
 
Keywords: multi, projectile, tile
(See the best response by Midgetbuster.)
Problem description:
I'm lost on how to code multi-tile projectile..
For example I have this 96x96 fireball,
I want it to be centered from the base when it fires and the width is 3-tiles. I tried a basic projectile code but it only hit 1-tile. :/
Need help ^^ still learning...
Best response
Im not sure on this one so forgive me if im completely wrong.

Try using the "bound" properties (either in Forum accounts pixel movement) or the default..

Hopefully that might work for you, i also assume this would require the icon to be by default 96x96 in the dmi file.
Ah got it to work. though with a different method. thanks for the help ^^