Spirit Age

by Chris Gayle
Spirit Age
An amazing action adventure game in a fantasy world on mystical islands
this pvp or rp?
In response to Nuby67
Nuby67 wrote:
this pvp or rp?

I dont see a reason to limit it like that, you can roleplay in a player versus player environment and most roleplay environments allow for player versus player.

About

Spirit Age is a free to play, 2D Indie RPG/MMORPG set in a mythical colonial age. Players are immersed in rich PvE and PvP environments and have access to a plethora of skill sets which may be used for simple 1v1 combat or all out town captures.

Description

Spirit Age is a free to play, 2D Indie RPG/MMORPG set in a mythical colonial age. Players are immersed in rich PvE and PvP environments and have access to a plethora of skill sets which may be used for simple 1v1 combat or all out town captures.

General Information

Spirit Age (SA) is a 2D game developed by a young indie team led by two Caribbean game developers, the concept development began at the end of summer 2011 and heavy development kicking off in the summer of 2012 and has grown substantially since then. The game is however still currently under development and therefore unavailable for public play at this time, by following the SA fanpage you'll be sure to get the important updates about the game's development!

The above is taken from:
https://www.facebook.com/SpiritAge/info
ight ty
Excuse me dear Spirit Age development team, but I'd like to know,if you please, what's going on with the Closed Beta window when you try to host a game, it says invitation & subscription only, yet, as far as I remember, I am still subscribed to SA, when did I exactly spend my sub days or yet, when did you guys actually host the game (because you have an unfair subscription time spent system, as long as you're hosting the game we're spending sub time)?
I had 42 days when I played the little demo, played it for like an hour or less, down to 37 days.

Pretty sure it just goes down normally anyway.
In response to XxKotaxX
I'll look into it, you should be able to play
@ XxKotaxX & Falcon lazorz - That is how the subscription system on BYOND works, it is based on a number of days passed. It is not connected to how often you play, and it will not. As I have said;

Chris Gayle wrote:
(You'll need to be connected to the internet for BYOND to validate you.)

Anyway, I have constantly extended the subscriptions and will continue to do so (As I have already promised you will be compensated) until we announce the open version later in the holiday. Therefore check your internet connections when you download & attempt to play as the game will need to verify that you are indeed subscribed before it will grant you access to the closed beta.
Solved.

About the closed beta. Barely any content, actually less than before (not judging you tho), over powered puffs and slimes, useless fire spells buttons, N key does something, don't even know what it is, useless Pet, M button gives you great amounts of exp and V seems to show the dash dust effect. Looking straight for updates, good luck with the development.

Edit: Also Mithril bug, they don't drop anymore to me.
In response to XxKotaxX
Great, glad to help & not a bug. You don't get drops when your level far exceeds theirs.
I hope thats gonna get removed :C (The no drops thing).

Also, I'd like to ask if there's planned anything like monsters dropping equipment? Like, with a very low probability (lets say 0'01%).
Yes, monsters will drop equipment/relevant items inspired by their design.
How much longer is closed beta? It's taunting me..
I'm back, wish you best luck in further developing Spirit Age and hopefully I'll see you in game sometime soon :)
I hope this is still under intense production as I'd like to see it done. I'll host it for BETA players 24/7 but it will lag when I'm not using my computer. Primarily because I am hosting it on a virtual machine and not my primary OS. When I'm not using my VM I turn on my cpulimiter. Thus, the game will lag when the cpulimit is on. Good luck with development. Go wild on the server.
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