by Cameron
A compilation of a few label procs that I often use in my projects.
Version 1:
Library added to the BYOND hub.

Version 1:
Added bitflags for certain procs

- Documentation is in the source
- A Demonstration on using the library is in the source.

labeltext(player, label_id, text, text_color)
Changes a labels text

labelborder(player, label_id, border)
Changes a labels border.

labelimage(player, label_id, image, stretch)
Changes a labels image aswell as the ability of stretching the image.

labelvisibility(player, label_id, visibility)
Changes a labels visibility on the interface.

labelwraptext(player, label_id, wrap)
Changes wether a label should wrap text or not.