I played last night. Seems like the game glitched a bit after I grabbed the stone for the kid.
I couldn't get it to progress past that point.
bounds="9,1 to 30,45"
turf/foodpoint DblClick() GetGathered(usr) var resources=5 wait_time=2500 tmp/out=0 proc GetGathered(var/mob/m) if(!out) if(resources>0&&!out) resources-- m.food++ else out=1 spawn(rand(wait_time,round(wait_time/2))) out=0 resources=initial(resources)
I had a issue with the code that stopped you from advancing, thanks for telling me! Could you test it now? if it doesn't work let me know :) (PS uninstall the game then reinstall it)
I updated the game to fix some bugs and make the new ending work :) I am also taking your advice and adding more survival elements and resources as well as changing the fishing spots.
I will be updating very soon thanks for hanging in there :)